#ifndef _SAPPHIRECONFIG
#define _SAPPHIRECONFIG

#include <Ogre.h>
#include <vector>
#include <map>

#include "Core/CoreManager.h"
#include "Core/GameFactor.h"
#include "Core/PartManager.h"
#include "Core/Part.h"
#include "Core/Unit.h"
//#include "Core/Formation.h"
//#include "Player.h"

#endif